Welcome to Narstics, a clone killing game (THIS GAME WAS ORIGINALLY MADE AND UNTOUCHED IN 2021-APRIL) Instructions Defeat the clones before the clones defeat you or lag you out! the dark red cube doesn't harm you, but it disarms you! the speed cube makes you freeze in place (CONTROLS:, WASD for movement, move your cursor to kill enemies, r to toggle weapon costume) Licensing: Beta Narstics music: https://audiotrimmer.com/royalty-free-music/ Release Narstics title music 1.0 - 1.2.1: Steve Lacy - hate cd (Credits and title song) Release Narstics title song 1.2.2 - _____ : frutiger aero Hashes #games #story #all #cool #game #explore Concepts and Ideas https://scratch.mit.edu/projects/533119919/ (Concept Art)
New Update logs: https://scratch.mit.edu/studios/36391508 (had to put it in a link because of how crammed this space was) Now, for the Legacy updates: Version Beta 10.5: removed User ID for GOOD, in replacement for RANKS. (been a thing since beta 4) Version Beta 10.25: fixed bugs, before release. added RAINBOW effects for the projects 100 viewer special. Version Beta 10 (the final beta): Polished sprites, tweaked disarm cube, anti-cheat added, fixed lose and space screen. Version Beta 9 (the music edition): who likes playing a game with no music? I sure don't. that's why in Narstics Beta 9, I've added 4 songs. Version Beta 8: removed world record, fixed fonts, fixed version. Version Beta 7: fixed bugs, and changed global score to world record Version Beta 6.5(the first BUG SPRAY update): removed loads of bugs, added world score, score, patched lag Version Beta 6.5: Nerfed clone spawns by 0.5 seconds Version Beta 6: added a speed cube, which makes you slower for 5 seconds, changed the weapon sprite again (now toggle with r), slightly changed the clones code, attempted to patch age old war bug (it came back) Version Beta 5: Fixed big bugs Version Beta 4.5: changed version ID name to User ID, and fixed a few bugs before release Version Beta 4: added version ID (User ID) that shows your player ID, changed colors of the lose screen, deleted 2 anti lag cubes, and made 2 faster, added backdrop, updated weapon, and added notes INSIDE. Version Beta 3: made non-Disarm chance lower, and made it to where if you attack the original clone, it goes in a random position Version Beta 2: fixed bugs and added another anti-lag cube, made it to where there's a small chance of not being disarmed from the disarmer cube Version Beta: added 'lose screen' and added moving green cubes, which should help with taking out enemies while disarmed. and speaking of disarmed, if you lose your weapon, it makes a sound. revamped weapon sprite, and fixed more bugs. Version Alpha 4: added more green cubes and added another anti-cheat cube. Version Alpha 3.5: added top and bottom black edges. also added a harder enemy which disables your weapon for 3 seconds. added green corners to prevent clone farms Version Alpha 3: fixed bugs Version Alpha 2: press space to play prompt, fixed score Version Alpha 1: added enemies, weapon, converted movement keys to wasd, changed popup time. Version INFDEV(2): added a 2 second pop-up for the oldest game testers Version INFDEV: added the first interactive keys (other than the arrows): c and v, Press V to show the version, and Press C to change your color via slider. also revamped movement, and added up and down arrows. Version INDEV(2): Fixed a bug with the movement keys Version INDEV: added player sprite, version indicator, and movement Milestones 50 views was achieved in Beta 4.5 100 views was achieved in Beta 10 200 views was achieved in Version 1.0.7 300 views was achieved in Version 1.2.2