BLOB FIGHT! ------------------------------------------------------------------------ Controls: ------------------------------------------------------------------------ Purple (left side) ------------------------------------------------------------------------ Use A and D to move Use W to jump Use S to attack ------------------------------------------------------------------------ Orange (right side) ------------------------------------------------------------------------ Use Left and Right arrows to move Use Up arrow to jump Use Down arrow to attack ------------------------------------------------------------------------ Gameplay: ------------------------------------------------------------------------ - Your health bar is shown above your player; it will turn yellow when it is under 60% health and red under 30% health - Your reload timer is shown below the health bar. Whenever it is full, you can use your attack - Don't fall off the map! Hitting the bottom of the screen will launch you back up, dealing 4 damage - The loser of each round is given 3 randomly selected upgrades to choose from. Use left and right movements to pick your upgrade, and jump or attack to select it. - The first player to reach the max score is the winner! You decide this max score in the settings menu before the game starts. - In the settings, move left and right to change an option and move up and down to select a different option. Remember: the mini blob shows which option you have selected! ------------------------------------------------------------------------ Upgrades List: ------------------------------------------------------------------------ - Move Speed: +3 horizontal movement speed - Jump Strength: +5 jump height / air time - Damage: +1.5 attack damage per hit - Health: +5 max health - Reload Speed: -30% time between attacks - Attack Size: +2 attack size - Knockback: +12 push speed on opponent - Poison: +3 poison hits (each hit = 7% of damage) - Life Steal: +20% of hit damage returned as health - Body Damage: +1 damage when touching opponent ------------------------------------------------------------------------ Credits: ------------------------------------------------------------------------ - Code and gameplay by me, @Impakt18 - All sounds remixed from the Scratch library - The concept of the losing player picking an upgrade was inspired by a great multiplayer game called ROUNDS... go check it out! ------------------------------------------------------------------------ Update Log: ------------------------------------------------------------------------ v 1.0.0: - Added Poison - Added Life Steal - Added Body Damage - Fixed infinite upgrades by spamming select - Added direction indicator - Improved start screen and upgrade select screen - Buffed: health, damage, knockback, jump speed, move speed - Nerfed: reload speed - Increased max rounds to 21 - Set default rounds to win to 10 - Increased speed of game start countdown - Added 3 new maps - Shared the game v 1.1.0: - Added new bullet mode: Ranged - Created settings toggle for Melee/Ranged mode - Fixed a minor visual bug with the start countdown v 1.1.1: - Added Bullet Speed upgrade for Ranged mode only - Fixed bullet reload bug in Ranged mode