ORIGINAL SHARE DATE: May 23, 2021 Arrow keys, tap, or WASD to move, space or tap player to place TNT on the ground. You can't place another block of TNT until the previous one explodes. The explosion doesn't hurt you. If the screen says updating, come back in around 30 minutes, my updates are short. Stages: 0-20: Zombie 20-50: Skeleton, zombie 50-100: Enderman, skeleton, zombie 100-150: Creeper, enderman, skeleton, zombie 150 on: Spider, creeper, enderman, skeleton, zombie POINTS: Zombie: 1 point Skeleton: 1 point Enderman: 2 points Creeper: 3 points Spider: 3 points Oh, and, thanks for reading. There's nothing down there. Seriously. Really. Stop. I am using python to reset your progress. JK But just stop Now, ZAMCG 2.0 is planned, and will feature a campaign, account system, custom skins, resource gathering, data backup, AND a python-to-scratch sync center(so you can play offline).
Huge thanks to @alegoguy for all the pixel art! A trailer for a cool game in development by the artist, @alegoguy/@alegoguy2: https://scratch.mit.edu/projects/926913573/ A clicker game by the artist, @alegoguy/@alegoguy2: https://scratch.mit.edu/projects/927189539/ -------------------------CHANGE LOG---------------------------- 1.0 (Full release): Redid sprites 1.0.1: Made zombies faster 1.0.2: Zombies spawn more often 1.0.3: Player moves slower, you get hurt by zombies non-consistently. 1.1 (Highscore update): Added highscore 1.1.1 beta: Partial sprite overhaul; Fixed game over screen; Congrats added 1.1.1: Finished sprite overhaul; new background 1.2 (Bone update): added skeleton 1.3 (Scary update): slowed down skeletons; added enderman 1.3.1: fixed enderman 1.4 (Explosion update): added creeper!!! 1.4.1: fixed highscore FOR REAL THIS TIME; added more health 1.4.2: fixed skeleton spawn rate; fixed creeper explosion 1.5 (Better update): added thumbnail; changed playing screen 1.6 (Title update): Added title screen 1.7 (Mobile update): mobile friendly 1.8 (Regen update): Added regeneration, updating screen, and made the old highscore (set by , would be (he got 1,111), but the highscore wasn't working at the time) a new variable. 1.8.1: Debuffed regen, failed miserably at adding walls... anyone wants to help, comment on my profile 1.8.2: Fixed mobile 1.8.3: Pixel graphics 1.8.4: Player gets visibly oofed 1.8.5: Fixed longstanding movement glitch 1.9 (Combat update): Added sword(beta texture) 1.9.1: Fixed sword completely 1.10 (Music update): Added music, fixed many bugs with the variables, shortened invincibility period after getting hit. 1.10.1: Added ability to toggle music, added WASD controls 1.10.2: Secret 1.10.3: The mobs don't spawn on top of you anymore 1.11 (Nether Update): Added nether and ghast 1.11.1: Removed pixelate feature 1.11.2: Made hearts turn black instead of disappearing 1.11.3: Changed overworld background to 1.1.1's texture instead of 1.5's to match nether background art style (Which was made and unused since 1.8) 1.11.4: Accidental unshare, whoops! 1.11.5: 3 year update! 1.11.6: Added missing 3-year textures Isn't an update, but... 3 months and 1 view. wow i'm unpopular --------------------------------NOTES------------------------------- DON'T TAKE YOUR EYES OFF THE GAME WHILE YOU'RE PLAYING IT! Music made with Chrome Music lab, let me know if you like it! ----------------------------MILESTONES-------------------------- 2/18/2023: 100 VIEWS LET'S GOOOOO 11/18/2023: 150 VIEWS THANK YOU 11/18/2023: 10 HEARTS YESSSS (Thought it was weird that i got 150 views 9 months exactly after 100.) 0.1260840560373582 views per day as of 6/30/2025 -----------------------OTHER PROJECTS----------------------- Minecraft kind-of clicker: Reverted to 1.0 Zombie apocalypse: Reverted to 1.1.1 Zombie apocalypse: Squirrel Clicker: 2.0: