https://turbowarp.org/535303194 for 90 times better performance.
Finally, a raylister that can process rooms over other rooms! Raylister 1.0: https://scratch.mit.edu/projects/416851740/ Raylister 2.0: https://scratch.mit.edu/projects/419202057/ Raylister 3.0: https://scratch.mit.edu/projects/511569074/ The Raylister 4.0 might not look as nice as the other ones because it takes a really long time to make a map for one, so I had to use a random map script. It would Be appreciated if someone could create a 3D maze generation script! If you have any questions, just ask me. So, how does this program work? Well, Unlike the other raylisters, the map isn't in 2D. The map is stored in a 3D Fashion. For each brick, there is an X, Y, and Z position.