★★★ Appel 2.0 ★★★ This Appel 2.0, the end of the series. It was a very long project and I am so proud! You guys loved the first one so here it is. *Grin* ★★★ STORY ★★★ Micro Manager has to fight the BAD GUY, Wormy Orange. Can he do it? *Grin* ★★★ CONTROLS ★★★ • Arrow Keys or WASD to run, jump & crouch • Wall Jump - by touching a wall and pressing 'up' • Jump Higher - by holding up for longer • Stick to the ceiling - by holding up - But be careful, you can't move sideways when 'stuck' to a surface • Crouch by holding down (you can crouch on the floor, but also the walls and ceiling!) • Q + R - to quickly restart the level • Complete a level, then click 'replay' and then pause for an option to save your replay (load them back in the Play / Load option) *Grin* ★★★ UPDATES ★★★ 30 Dec 2020 - v1.4 - Fixed death by edge collision with narrow blocks - I hope - Phew!!! - Reset level 7 scores as they were no longer obtainable. 29 Dec 2020 - v1.3 - Fixed invulnerability glitches at spawn and moving platforms - Added Replays with the option to save your runs (they can be loaded like normal levels from the play / level selector screen) 24 Dec 2020 - v1.2 - Fixed respawn glitch with destructible blocks - Made 'E' key in level designer also copy block data. 22 Dec 2020 - v1.1 - Level 2 & 5 were missing hidden apples - I had to fix them and reset the scores. 21 Dec 2020 - v1.0 - Initial Release *Grin* Pranked ur r pls no mad at mee
@GRIFFPATCH COMMENTED LOOK BELOW IN THE COMMENTS!!! @LawsOfScienceChanger, THE CREATOR OF THE ORIGINAL LOVED AND FAVED ★★★ THANKS TO ★★★ @griffpatch @LawsOfScienceChanger for the template This is a prank sorry if I tricked you