Me and @pro123465 are having a friendly competition to see who can make the best clone tracking engine. Basically making it as simple as it can be while still making it be as effective as possible. This engine uses only 20 blocks, can support up to 300 clones (because of the clone limit. It could have 200,000 if there wasn’t one), and gives super precise positions. Overall I’m really happy on how this turned out.
Press space to see the x and y positions of each clone. They are ordered in the order that they spawned in Go check out his here https://scratch.mit.edu/projects/536692762/