Click and drag the sensors(baseball and basket ball) Locates the mouse based on the distance to the sensors and the location of the sensors The beach ball/tennis should track the mouse Press space to toggle the tennis ball into a 3rd sensor to give the exact location of the mouse for the beach ball
This uses a method where two circles intersect to find two possible locations of an object. A third circle will give the exact location for a 2d plane Can be used for tracking objects in a 2d plane. You need 4 sensors for a 3d plane. (It's essentially plane + 1 = sensors) Can also be used for mirrors in games