Another platformer! :D All instructions explained in the game. My goal for this project was to make it look more realistic by spending a lot of time perfecting the run cycle of the character, animating the enemies, adding a smooth, pen-rendered health bar instead of infinite lives, and other stuff like that. Also, it doesn't use color sensing at all! Instead, I used lists to know when an enemy was touching fire or anything else dangerous, making it MUCH less laggy. This is one of my personal favorite platformers of mine. Thanks!