Running slow? Game not starting? Try playing here: https://turbowarp.org/#537979569 https://forkphorus.github.io/#537979569 CONTROLS: Make Mode ------------------------------------------------- WASD or arrow keys to move the camera 0-9 and - to select block, = to open block menu + to reset the toolbar. Click to place blocks. E to toggle eraser tool, click to erase items. T to toggle move tool. R to "shake" items and F to "rotate" items. Change theme, timer, subarea, scrolling, and import/export by using the sidebar buttons. ENTER/RETURN to change between make/test mode. The player will spawn at either your mouse pointer or at the spawnpoint, if one is present. Play Mode --------------------------------------------------- WASD or arrow keys to move K or X to sprint/attack P or C for special attack L, Z, Up, or W to jump O to change characters P or C to dismount Yoshi W or up to enter doors Space for Pause / START
Latest version: https://scratch.mit.edu/projects/540698636/ Wow, Toadette was my hardest character! Another reason this took longer is because I was adding something @superpi2 REALLY should have done is... Lifts! (You're welcome.) Now, all of the characters are finished. Let version 2.0 begin! This is an unfinished version of an SNES remix of @superpi2 's Super Mario Maker S v2.1. As of now, only the characters, Yoshi, and part of the text engine are finished. I plan to change all of the characters in the future, and add some new enemies, like Fire Piranha Plants, Boos, and more Koopalings. Stay tuned! All sprites are from the Spriters Resource, Mario Universe, and MFGG, except for Fox Luigi, created by KoopshiKingGeoshi. Next version will have Super Mario Bros. enemies and powerups, as well as improved Racoon Mario flight physics!