PROGRESS UPDATES & TO-DO LIST CAN BE FOUND HERE: https://scratch.mit.edu/projects/817479708/
ColOrb - a game (made by me) with an original concept (also by me) in which your goal is to match the incoming arrows with their colors. ===PLEASE NOTE=== This game is a very, VERY early alpha release, and is nothing but the concept of what I have so far. I've released this to not only show a basic idea of what this will be like, but to also get a few ideas from the community! (you'll be put in the credits section if I include your idea :D ) If you have one, please read these first: ======PLANNED FEATURES/UPDATES====== WASD support Multicolor arrow - Can be hit by one of two colors Lightning - Warning sign, then an instantaneous hit! Must be blocked with the correct color or does lots of damage! (full release) HP bar - y'know, so you can actually lose (next release) Main menu - y'know, for like, all the other stuff (Beta release, then will be revamped in full release) Mobile friendliness (Beta release) Difficulty modes with (possibly) more colors, faster rotation, etc. (Full release) Music - Will add temporary music, like a song by @-xaf- or something (next update), then will make my own music for it (full release) Particles and more effects Bug fixes for sure, if you find any point them out please! =====KNOWN ISSUES===== Arrows coming in at X=0 reach the center unfairly quickly and require luck to hit correctly, there will be a balance patch around when I add the HP bar to make them move slower Inconsistency between colored arrow design and gray arrow design Arrow design is not symmetrical