Use arrows or WASD to move, the left mouse button to shoot, aim by moving the mouse, choose gun 1-4 or q and e, and use the Spacebar to pause. Good luck! The right bottom is health, the left bottom is FPS, and the right up is wave counter. If you're insane, you can play for 15 minutes and get a surprise. *CHANGELOG*] Heya! I will move this game over to construct, which will remove lag and zombie limit! 1.3 Big update (not expected in scratch): Upgraded weaponry, + a lot of new weapons, upgrades to weapons, survived waves as a score replaced by XP system. 1.2 Big update: Currency, heal, shop, tutorial, bugfixes and balance changes. 1.1.7 Update: Enhanced death screen, now supports no internet. 1.1.6.2 Update: Improved zombie death animation. 1.1.6.1 Balance update: Halfed time between every wave. 1.1.6 Update: Added volume setting and fixed bug with sound. 1.1.5 Technical update: Console to debug (available only to special users). 1.1.4.1 Bugfix: Fixed some often occurring bugs. 1.1.4 Update: Added flamethrower. 1.1.3 Update: Removed white dots on zombies, remade zombies' death. 1.1.2 Update: Adding start screen 1.1.1.1 Balance update: Halfed time of zombie biting. 1.1.1 Small update: The player gets slower when touching a zombie and fixed the bug with the wave counter 1.1 Huge update: Rewrote game from almost nothing, which allowed adding these features: A stable game without bugs; Pause; Score saving without any bugs; Solution for the "Too many zombies" problem; Smaller UI; Normal death screen; Good working shotgun; Assault rifle overheating system; Making the game forever going; And it is lastly, removes all of the useless, unstable working, and buggy features. 1.0.9.1 Bugfix: Fixed bug with thumbnail 1.0.9 Update: Added roadmap (raw) and fixed a bug with the menu. 1.0.8 Update: Added music to the menu and created copyright signs and thumbnails. 1.0.7.1 Hotfix: Removed impulse gun from the game 1.0.7 Update: Removed zombie effect that wouldn't let you shoot if your HP was lower than 2, added new music after completing phase 3, and fixed bug with heartbeat visual effect. 1.0.6 Update: Added heartbeat if Player health is lower than 2. I nerfed a giant virus zombie and fixed a big bug that made the player invincible. 1.0.5 Tiny update: Replaced "Dark mode" in settings with "Aim type", but you still can enable dark mode by clicking sometimes. 1.0.4 Tiny update: Dark mode 1.0.3 Bugfix: Possibility to buy infinity mode. 1.0.2 Small update: Removed marketplace, but those who bought cheats still will be able to use them. 1.0.1 Small update: Now with a 50% chance giant virus takes damage spawns, virus zombies. 1.0 Release: Release of Zombies delivered!
I think it is possible to create infinite zombies IN SCRATCH, using a list to get coordinates/health/type, 1 sprite that will simulate moving for every zombie, then rewrite the list, and display them using the stamp. You are currently on the Original version: https://scratch.mit.edu/projects/539949243/ Classic version: https://scratch.mit.edu/projects/673874950/ Mobile version: https://scratch.mit.edu/projects/680428847/ Lite version: https://scratch.mit.edu/projects/558734733/ In 1 sprite: https://scratch.mit.edu/projects/694616036/ "The Complex", "Truth of the Legend", "Killers", "Corruption", and "Symmetry" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/