So i fixed the edge-stuck-object and the hole level increases when you eat something. I also fixed the Cam movement... ( when the whole level was like over 30, everything got inverted... ) there are still some glitches tho :| So the hole level does not have any limit on the size.... There are now the 26 hole levels ( a-z ) Just remember to name the Costumes ( something like e.g. A3, so that the script knows on which hole level an object can get eaten ( a3 would be Hole level 1 eatable ) sry bad spelling + grammar ...