Running slow? Game not starting? Try playing here: https://turbowarp.org/#540698636 https://forkphorus.github.io/#540698636 CONTROLS: Make Mode ------------------------------------------------- WASD or arrow keys to move the camera 0-9 and - to select block, = to open block menu + to reset the toolbar. Click to place blocks. E to toggle eraser tool, click to erase items. T to toggle move tool. R to "shake" items and F to "rotate" items. Change theme, timer, subarea, scrolling, and import/export by using the sidebar buttons. ENTER/RETURN to change between make/test mode. The player will spawn at either your mouse pointer or at the spawnpoint, if one is present. Play Mode --------------------------------------------------- WASD or arrow keys to move K or X to sprint/attack P or C for special attack L, Z, Up, or W to jump O to change characters P or C to dismount Yoshi W or up to enter doors Space for Pause / START
Newest version: https://scratch.mit.edu/projects/543555828/ Check out this cool remix I made! https://scratch.mit.edu/projects/539193809/ This new version adds all Super Mario Bros. enemies and powerups, including the all-new Bulls-Eye Bill and Poison Mushroom! Another important addition is improved Raccoon Mario flight physics. This is an unfinished version of an SNES remix of @superpi2 's Super Mario Maker S v2.1. As of now, only the characters, Yoshi, and part of the text engine are finished. I plan to change all of the characters in the future, and add some new enemies, like Monty Moles, Rocky Wrenches, Spike Tops, Boos, and more Koopalings. Stay tuned! All sprites are from the Spriters Resource, Mario Universe, and MFGG, except for Fox Luigi, created by KoopshiKingGeoshi. Next version will have other enemies that weren't in Super Mario Bros! Sneak peek at themes: Generator -> Airship Sewer -> Ghosthouse Desert Sky -> Pillars Desert Underground -> Subcon Underground L City -> Night I'm also adding waterfall and mushroom themes. Did you see all of this? Don't tell anyone!