game code example: 1;4;0; 4;5;0; 2;6;0; each line is a key each key is separated by semicolons first number before the semicolons is the key. 1: green / s 2: blue / d 3: pink / j 4: red / k second number between the semicolons is the time it needs to be hit third number after the semicolons is the time of the end of a hold note. set to 0 if the note is a hit note The speed is the scroll speed, to be clear The note window is the window of error for notes. I recommend 0.15 or lower
uploading now just to demonstrate ownership you can use it as long as you give credit requires no lag, so play on forkphorus or turbowarp if it helps