This is an ecosystem simulator with a few different types of life. This projects simulates population increases and decreases based on varied amounts readily available food. Apples will grow naturally and once there are enough, it will attract herbivores. Herbivores need to eat apples to survive, and also to multiply and have offspring. Once there are enough herbivores, carnivores will begin to spawn and eat the herbivores. You can play around with the spawn rates, requirements for spawning, and many more numbers to experiment with the different resulting ecosystems. This project is not a game, but hopefully you will enjoy it regardless.