──────── { Table of Contents } ─────── ~ Instructions ~ Shop Capabilities/Debugging ~ How to Remix ~ Credits ───────── { Instructions } ───────── ~ Click on the “Shop” button to buy items ~ Click on the “Library” button to see the items you own ~ Click “Save” to generate a code for your items for the next time you come back, when you come back nothing will be saved so type in your code to recover everything ────── { Shop Capabilities/Debugging } ──── ~ User is unable to go into negative currency ~ User is unable to buy the same item twice ~ Prices are determined by a tag on the end of each item name C for common, U for uncommon, R for rare, & L for legendary ~ The save button changes appearance based on whether the save code has not been entered (save), needs to be entered (save?), or has already been saved (saved) ~ The shop can hold up to 12 items for buying/selling. ──────── { How to Remix } ───────── The change the way it LOOKS: 1. Change the costumes in the “items” sprite with the items you want sold in your shop. Do not forget to add the price tag on the end of the costume names with a C, U, R, or L. 2. Do the same thing in the “library” sprite. Price tags don’t matter this time, though. 3. Go to the “Info” sprite, this hold the information for each item such who drew it, what it is, if it is a character then who designed it and who does it belong to. Duplicate the first costume until you have one that matches the number of items. Add all the necessary information, make sure it is in the right order, and the code will cover everything else. 4. Change the ShopTitle/Logo costume (costume1) in the “Logo” sprite. 5. Redecorate any buttons by changing the costumes and redecorate the backdrops if you want. To change the way it WORKS: The save code is supposed to be efficient in that it saves multiple items’ information in one digit. For example, let’s say we only have two items in the shop: Item A & Item B. One digit can hold the information of which have and have not been bought. 1. only “A” bought 2. only “B” bought 3. both “A” & “B” bought The code in this project uses a the same concept the key is in the “Index” List Throughout the project I have added comments of how it works, should you need any help understanding it then look at them. ────────── { Credits } ────────── Code by @CoffeeSquirrel Shop that saves data inspired by Save code inspired by ~ Anything else such as background music or art/characters can be credited here ~ Finally sharing this project after cowering for 6 months Like- yay me