Normally, if you wanted to hide everything other than a section of the screen, you would just use a sprite with an empty circle in the centre. However, if you have many of these 'spotlights', and they do not move with each other, then it is impossible with sprites. This project aims to show anything that is behind the "Available Area" sprite, including clones. To test this out, use 'a' to increase the size, 'z' to decrease the size, and 'x' to create a clone
My idea. Of course, this could already have been implement on Scratch, but this is my implementation.