Use the arrow keys to control the submarine (red) and pop the bubbles with it! You may view the high score in settings.
[Updated 2024] Remixed on my alt. Originally inspired by/adapted from Help Your Kids With Computer Coding from DK Books (I finally found the book title!) This was a surprising bit of work to revamp. Starting with the most obvious one - the visuals. I wanted to fix the janky edges and the like so I redid everything in SVE instead of bitmap. The original cyan background was also way too bright so I brought the brightness and saturation down. Gameplay wise, I've fixed a whole bunch of stuff, and made the game more similar to the original inspiration. Instead of the bubbles bouncing off the edges of the screen they flow properly from right to left, with the addition of a bit of dimension added from larger ("closer") bubbles moving faster than smaller ("farther") ones. I fixed the score being weird too - previously you would get points even after you popped a bubble (the next costume), leading you to be able to get more than one point per pop, however now it's been fixed with clones (thank the gods I learnt how to use them instead of having five sprites) and better code, so (based off the results of my testing) you shouldn't get more than 200 points. I also fixed/redid the submarine's diagonal movement, so now it moves equally fast in all directions rather than moving faster diagonally (yay to arcs! I wish I knew how to do these with actual vectors, though.) General quality-of-life and miscellaneous changes include a settings button (as of now there's only a volume button), a few balancing changes like the submarine moving not quite as fast and being smaller, and removing other effects (clones) I added in the first version of this revamp which solved basically everything clones-not-appearing related. Sadly this does obviously remove a bit of flair, but I added a subtle whirl effect to the background to make up for it. Do report any bugs or glitches if you find them.