Also, comment for ideas for the next update! Don't just run through levels, there may be important stuff. Darn it I updated the leaves too late... It's already starting to snow... Also if you change controls to 0, it may work for mobile... Tell me if it does. _____________________________________________ LETSGO I FOUND OUT HOW TO ADD MUSIC!!! YEEEEEEEEEE! Use headphones for the maximum experience! Controls:) 1 and C-Show control bar 2 and C-Hide control bar The white and black dot is crossheir. Click on the boss with it to attack. Arrow Keys-Move F-Eat 1 food C-Show Coins and controls z-Attack Click Chest-Inventory open/close Click Shop (On level 3)-Open/close shop Click on either side of the screen: Move for controls=0 Space, up arrow, or click the explorer: Jump for controls =0 Bugs: !=Not fixed +=Fixed CG-1: The character falls when the green flag clicked. + CG-2 The character glitches through the corner grass block after jumping at least once. + I am surprised I fixed this... Report any bugs in the comments! It helps us make a better playing experience! Note from Hellotothereeeeeeee: It has been a pleasure working with @skotturi909, and I thank him for contributing to this project 1.3 IS DONE!
NOTE: DO NOT REMIX, no advertising If you happen to remix the game, please unshare it. Please keep any hurtful comments to yourself. The project only detects your username to check if you are a creator of this project. Also, @FluffyTXD for the vocals for the boss. Scary. Go here for the 1.3 trailer! https://scratch.mit.edu/projects/534202723/ @Hellotothereeeeeeee is working on the music :) Like the game? Follow @skotturi909 and art/music: (Some help from suggestions) coding: (some coding from ) Status report, part 1 release: Day 1: Started game. Added textures. Added thumbnail. Tweaked thumbnail. Coded play button. Day 2: Worked on level one generations. Tweaked dirt texture to fit with grass. Level one testing. Tweaked thumbnail. Day 3: Added tree to level one. Also added a new thumbnail. Added day/night cycle. Tinkered tree leaves to connect it to the wood. Day 4: Added player. Gave player basic left/right movements. Opened CG-1.To move hold mouse on right to go right. To move hold mouse on left to go left. Added gravity. Day 5: Fixed bug CG-1 Day 6: Worked on improving art & code Day 7: One week into the project, character & mouse movements added. Day 8: Added the enemy + some enemy code. Day 9: Added Inventory and code Day 10: Removed land and other aspects REMOVED ENEMY Day 11: Replaced all aspects except for land, added UI (user interface), and inventory/gold brew Day 12: added attack animation, but no code yet... Added health. Day 13: had a slight argument over whether to make this a scrolling platformer... Still not fully resolved... Leaning towards not to make it into one. Day 13.5: Ha 13.5! Wow! We are at 1.2.4!!! FIxed character world glitch. Added level change, worked on the shop, not fully added, added 3 levels! Almost two weeks of working on this project! Almost ready to share the project! Day 14: Two weeks in! Added shop mechanics. Day 15: Adding hunger, and death from running out of hunger. Trying to add a replenishing food system. Added clouds, and the day-night cycle. Added tree climbing. Day 16: Added enemy, working on the code. Minor bugfix: fixed day-night cycle. Day 17: Decided on a release date: May 17, 2021 Fixed shop Day 18: Removed shop code: Shop Code will be added in the 1.3 release. Added boss, boss code, projectiles, and winning this version of the game. Preponed the release, release on May 12th, 2021 Day 19: Re-added shop, reset the release to May 17th, 2021. Fixed and made boss fight a slight bit easier by making him stay closer to the ground. Note, you WILL die at least once during the boss fight. Don't panic. The boss's projectiles get bigger after every 5 shots, but they have a maximum size. Day 20: Added player regen, added boss regen, boss health starts at 10HP! Added boss health bar. Day 21: Shared the project, made some final tweaks. Status part 2: Day 1: Added more levels, added health potion, and shop randomization. You can now either get 5 apples or a health potion. Prices are listed in the game. Day 2: I have finally added music!!!!! I will also share a playlist for all songs on my account! Day 3: Fixed shop bugs, made shop more accessible, and fixed a glitch regarding the open shop showing up after the level is passed Day 4: Added Dragons Egg Guardian. If you thought the first boss was bad enough, then you're in for quite an adventure... Day 5: Added Guardian Attacks... 1.4 Changelog: Day 1: Fixed bugs, added special effects. Day 2: Started work on newer levels. Re-Added void. Day 3: Removed Health Potions due to bugs... 1.4 update sneak peek: GUI for character upgrades, adding animals, adding 10 more levels, and of course, a new boss.