***MASSIVE UPDATE*** we now use wasd Whew, after 48 hours + 1 hour for updating and ~570 (570) blocks, I present you..... CAVERN ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Kill the flag until you see the status bar on the front when you play (The top screen shows the status bar) (Like the thumbnail) -If you reach the end, wait until the battery reaches 0%. The cavern spirit will help you escape. -Space to skip the intro or switch the light source. -The light sources are: -Flashlight, use your mouse. (Explore the section before going) -Robot POV, you can only see things that are in front of you. (Default) -WASD to move. -Mouse to control the flashlight. -Beware of spikes and lava. (also the monster) -Be quick to finish the cavern. You will blackout and get trapped in the cavern forever if the battery runs dry. -The specific time for the battery to runs dry: 2.5 minutes. ----------------------------------------------------------------- Story You are a researcher. You are researching a mysterious cavern and decide to explore it. The battery is from the robot you're in. The cavern is full of poison gas so you can't just get out. Try to "take" the artifacts deep in the cavern and the mission is done. The cavern is famous for taking people's lives. LOTS OF lives. Will you perish in the dark cave, or return with power full artifacts? There're sentences written with blood on the wall that can be useful. (They are clues) """""""""""""""""""""""""""""""""""""""""""""""""""""""""""" That's all. The robot is not Amogus inspired. ##StopScroll #games #platformer #all #dark Me 99% Loud noises and stuff. Lower to volume to 20% or mute it. Music from YouTube. I changed some of it to fit the intro.
Just have an update on 27/08/2021. ========================================= What change? -69 blocks of codes have been added to this project. -Jump sound. -Robot now has wheels. -POV from the robot look straight out the window. The flashlight is still an orb of light. -You blackout after the end scene. -Fix some grammar in the instruction.