Controls: Move: WAD Jump: Space Key Crouch: S Key Spindash: (While Crouching) Space Key to rev up the spindash, then release s key to perform Any bugs can be reported in the comments or at our twiiter (coming soon) Following is an update log: Version 1.8 (7th Jul, 2021) New Moues Model And Pixelate Animation Version 1.7 (1st Jul,2021) New Mouse Version 1.6 (1st Jul, 2021) New Menu Version 1.5 (1st Jul, 2021) Fixed Controls Version 1.4 (1st Jul, 2021) -Pixilated Animation Engine Update Log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Credits: Animated By @SEGA and @tomicool Programmed By @tomicool Audio by @SEGA & @tomicool Studio Animation: SEGA Pixeletion Animation: @The_Animated_Studio , @SadMination Incoming Updates: New Menu: Have It New Mouse: Have It New Maps New Power ups New Bosses