WASD or Arrow-keys to move Up and Down-Arrow to select wanted Tile Mouse down to draw on the right you can see the FPS
_all code made by me, @bamfux _less lagg? Here you go. https://turbowarp.org/551652368/fullscreen?stuck&interpolate Update log: 0.1 - made tiles render and scroll (size is modular) 0.2 - tiles have individual ID's 0.3 - added black outline (modular) 0.4 - link ID to textures (1000*1000) 0.4.1 - fixed map size to not stretch up to 1.000.000x _ everything below exists, but my Internet is too slow to upload :/ (it's pretty bad) 0.4.2 change Texture-name-recognition to recognize name, not numbers 0.4.3 adding new tiles [Brick-floor; Road; Cobblestone;...] 0.5 - added basic implementation of easily changable tiles (first iteration of level editor) 0.6 - added easily changeable map size changing Varible "ID_Map-Size" and then using "Generate New Map" block