===========Intro and How to Play============= Hi! This is an idle Civilization game all about gathering resources to spend to get buildings that give you more resources. Press the designated buttons and then drag your mouse over to where you want to build the respective building, and click. Each building has a different set of requirements on where you can build it, what number to press to make it, and what it costs. check the "Buildings" section for these details. ===========Times and Small Notes============ The game ends after 300 seconds (5 minutes). Every now and then an event pops up, which you will need to deal with. Every 10-30 seconds, you have to feed your people. If you don’t, -1 point. Once you build a market, in the stats, you can trade 2 food/stone/wood for 1 gold. If you ever don't want to place down a building even though you pressed a number, you can always click where it can't be placed and it will go away. ===================Trade=================== If you've built a market, you can trade. To trade, press the trade button. then, use q and e to increase how much food to sell, a and d to increase how much stone to sell, and z and c to increase how much wood to sell. Once you've decided how much you want to sell (make sure its an EVEN number) press the sell button. It will convert every 2nd sold item into gold. ================How to Win================ There's no real "winning" in this game. your main goal is to get the most points by the end of the game. Here are the ways to earn points: A) At endgame, 1 point for every 2 wood, stone, and food rounded down B) At endgame, 1 point for every person and trust point C) At endgame, 2 points for every gold coin and strength point D) At endgame, 1 point for every mine, carpenter house, farm, house, temple, and dock E) At endgame, 3 points for every military base, theater, and market F) 50 points for building a world wonder And here are the ways to lose points. Avoid them!!! G) At endgame, -10 points for less than 20 population and trust points H) At endgame, -20 points for less than 20 gold and strength points I) -25 points for having built no world wonder ===============Buildings=================== Carpenter's house (Can only be built in forests) (press 1): 3 Stone Gives 1 wood per 3 seconds. Mine (Can only be built on a mountain) (press 2): 4 Wood Gives 1 stone every 4 seconds. Farm (Can only be built in grasslands) (press 3): 10 Wood + 5 Stone Gives 1 food every 6 seconds. Temple (Can only be built in the urban designated area)(press 4): 20 Stone Gives 1 trust every 12 seconds House (Can only be built in the urban designated area)(press 5): 3 Stone + 3 Wood + 1 Food Gives 1 person when built and 1 person every 24 seconds Military Base (can only be built in a forest, on a mountain, or on the ground) (press 6): Population>Trust + 30 Stone + 10 Wood Gives +1 Strength per 12 seconds. Dock (Can only be built on both the ocean and the ground) (press 7): 20 Wood + 5 Trust Allows the building of the theater and market. Theater (Can only be built in the urban designated area)(press 8): 5 Food + 30 Wood + Dock is built Gives +2 Trust per person every 12 seconds. Market (Can only be built in the urban designated area)(press 9): 9 Wood + 4 Stone + Dock is built Allows Trade and gives 1 gold every 12 seconds. World Wonder (Can only be built on the ocean) (press 0): 50 Stone + 50 Wood + 50 Gold Gives 50 points at endgame.
Thanks to all the civilization games out there for inspiring me, and thanks to Scratch for the music!!