Fixed a bug Now does not need to be viewed on TurboWarp B) The bug was that the project makes 200 clones, which delete 1 frame after they are created. When there was ANY lag when the project starts however, the 200 clones would receive the broadcast message and start the intro, causing the project to go out of sync and break. The fix to this was to use a wait 0 seconds block just before the intro starts, as Scratch waits until the next screen refresh to continue. This lets the 200 lag-reducing clones have time to delete themselves, ready for more clones to be created. This trick is explained with more depth in @griffpatch's 2nd latest upload to YT (At the time of writing this)
@pizzarush for literally all of this. I fixed the starting bug