Move using WASD or arrow keys. Fire at shapes by pointing your mouse towards them and pressing space bar or clicking/holding click. By taking out shapes, you get score that you can use to upgrade stats on your tank, and even change your tank into a powerful machine gun, sniper, and more. Tip for every class below: The Machine Gun has double reload speed but significantly decreased accuracy and slightly reduced bullet damage. It pairs well with bullet damage and penetration and is good for cleaning up spread out squares. The Sniper has increased sight range which allows the spawning of 3 more shapes. It also comes with increased bullet speed but decreased reload speed. It pairs well with bullet damage and bullet penetration. It's good for sweeping out lines of tough shapes. The Flank Guard has an extra cannon in the back which results in the recoils canceling each other out. It's great to get in between shapes to take both of them out at once. It pairs well with bullet speed or bullet penetration and movement speed so both bullets can travel across the grid and you can find new spots for optimized damage. Extra tip: You can toggle auto on/off fire by pressing E.
This is my take on the old diep.io when the colors were a bit different and there was only FFA. This project in no means is trying to be an exact copy of the original game, but rather a toned down and simpler version. All scripts and assets made by me. Total bullet count starts as 1 instead of 0 to fix issues. Please report any bugs or issues in the comments.