Same deal with the last prototype. I added a black border during dialogue exchange. You can toggle between showing and hiding it with the "b" button. I also added a dialogue sound effect. You can toggle it on and off with the "s" button.
If you have any criticisms/suggestions, it would help if you commented them down below. Any criticisms/suggestions would be helpful. ------------------------------------------------------------------ Credits: - I used the clone id code from the Scratch wiki for the menu: https://en.scratchwiki.info/wiki/Advanced_Clone_Usage - I got some of the menu code from this project (mainly the delete all clones function): https://scratch.mit.edu/projects/440952518/ - Dialogue sound effect was made using sfxr: https://www.drpetter.se/project_sfxr.html --------------------------------------------------------------------- Changes/fixes to last prototype: - Interactable NPCs/objects grow when touched by the pointer sprite - Added more dialogue for most interactions - Improved dialogue system code - Added black border to make it more obvious that a cutscene is taking place (can be toggled on and off) - Added a dialogue sfx (can also be toggled on and off) - Improved the menu system (and some its bugs) I just realized after finishing this prototype that I could've had all the NPCs in one sprite. Oh well...