PHOTOSENSITIVE WARNING! Idk if it can actually cause seizures for those who have epilepsy, but the flashlight flickers during the bossfight #3 (in the Flashlight level). It doesn't flicker too fast thought. My first mobile friendly game lol turrets go brrrrr _____________________________________________ 【Houston, we have turrets】 _____________________________________________ Select a map to begin a game. Please remember that you need a certain amount of enemies killed to access different levels. Once you're in a game, you can click on the button on the upper right corner to open the shop. Over your mouse on the different turrets to learn information about them. Click on the turret if you want to buy it (the price is on the bubble that pops over the turret when you lay your mouse on it) and click again to place the turret. You can select a turret by clicking on it. This action will show you it's view radius and will make a button on the lower left corner appear. This is the button to open the upgrade menu. This menu will show you every information about the turret. There is another button inside of the upgrade menu that will allow you to upgrade the turret to push it's capacities higher. Once you're ready to begin the game, click the button on the upper left corner (the one with a weird arrow on it). This button will begin the next wave. Once you reach wave 25, a specific (depending on the level you're in) will appear. If you beat it, the next waves will be generated automatically. -Houston, we have turrets- is probably one of the most complete and high-quality Tower Defense game on Scratch, and I think this is why you should leave support by at least giving this huge project a like. It was made in 3 month. Alone. (Notes and credits inside the game because I needed more buttons to fill the menu screen lol) Tags: #td #TD #towerdefense