Hello, Scratchers! Here I am working on a complex infinite cloud save server that is going to revolutionize cloud games. What happens is it connects to a 3rd-party server running in my house, then when you save data, it sends it over the scratch cloud server, into my server and saves it onto a memory stick. I am developing the base project here. It does not work at the moment, as I don't have a dedicated server running at the moment, but when I do, I will set up a whole lot of useful features including rank saving, autosave and autoreload.