<0><0><0><0><0><Ground Zero><0><0><0><0><0> β - beta version Feedback is greatly appreciated as it will help me develop the final version. If this is too laggy then it is recommended that you play here: https://turbowarp.org/556834966/fullscreen?clones=Infinity <0><0><0><0><0><0><0><0><0><0><0><0><0><0> <0><0><0><0><0><0>Controls<0><0><0><0><0><0> WASD/◁△▷▽ Keys | Movement E | Inventory Space (hold) | Proceed through text faster Space (Click) | Select ammo in inventory | use serum Click/Mouse Pointer | Interact when highlighted & in range | proceed through text | aim/shoot gun !!-- limited ammo --!! Inventory: Settings are inside when the gear is clicked. You can turn on and off sound effects and music. You can get your current save code by clicking on the save button. Save it elsewhere and use it in the 'CONT' button when you play again. Story: In game. Credits: In game. <0><0><0><0><0>< Other Info ><0><0><0><0><0> ~ 9,897 blocks of code. ~ 13 levels. ~ 1 bossfight ~ Interactable Engine ~ Enemy Engine This game is as developed as it will ever be on scratch. Any other development will happen on a different platform. Quite likely Unity. Feedback will help me on further development greatly. ~Note: The backgrounds on bigger levels are distorted by scratch so they may not look as nice as other levels. ~ Thanks to the PASD (Pixel Art Showdown) contest for the reason of the original creation of this game. ~ Enjoy! Thanks to @datasix for reporting a glitch! <0><0><0><0><0><0><0><0><0><0><0><0><0><0> #Games #All #Art #Pixel #Pixelart #PASD