For the time being, edits do not save across sessions. It'd require a lot of programming work on my part. Map is still being updated manually after each round. gg [Position shading] Normal: Position this round Dark: Position last round Super Dark: Basically MIA, position as of 2+ rounds ago [Editing instructions] Cities: Once enabled, click on a city to change it's color. Blue is ally, red is enemy, gray is neutral. (White is removed) Enemies: Once enabled, drag a player around to reposition them. Control: Short for control count, which affects attack priority. Once enabled, click on the adjacent button to increase the counter. A toggle button is provided to lower it as to undo mistakes. Map by Cats. All coding is mine.