1 - NextDouble 2 - NextDouble (XY scatter) 3 - NextDouble (Distribution) 4 - NextUInt (no visual) space - hide var. green flag - reseed, show var. turbo mode https://turbowarp.org/560544349
prng src : http://heliosphan.org/fastrandom.html https://github.com/ppy/osu/blob/master/osu.Game.Rulesets.Mania/MathUtils/FastRandom.cs (disclaimer : may not be 1:1 with .NET implementation, NextBool not implemented)