Let's go back to the good old classics! WASD or Arrow keys to move, mobile friendly too! Hey! If you want to activate the timer function, go in the code to the thumbnail sprite, and follow the directions to do it! My best time is 40.623 seconds, what about you? (The thumbnail and timer code contrast, so you have to disassemble one to activate the other) ----------ADVANCED CONTROL TECHNIQUES----------- -Q to enable ability (must let go of the key to operate) -Space to skip level (only for testing purposes) -Restart button kills the player, beginning at the start of the level -Skip button moves you forward a level, at the cost of 2 lives -Hold click to alternately move player, to make it mobile friendly -Press L to turn lag control ON, again to turn it to EXTREME, and a third time to turn it back off.
Now with added levels, there are new abilities, mechanics, bug fixes, and enemies to experience! For spoilers, read on below: -------------------------NEW ENEMIES--------------------------- -> New Enemy: Snowball -A bit glitchy as it rolls down the slope but easy to avoid -> New Enemy: Tyke -Jumps at set intervals, small, easy to avoid, but can still catch you if you mistime it -> New Enemy: Bat -Added into the older levels, goes up and down. Player must time the movements to jump under the bat -------------------------NEW MECHANICS---------------------- -> New Mechanic: Jumpy -Popular in platform games, touching one will set your Y so you'll do a high jump -> New Mechanic: Dash Ability -Available on the later levels of the game, press Q after obtaining to perform a dash. Once per pickup. Can be used in midair. Held to freeze player. Particles are BLUE -> New Mechanic: Invincibility -Available on the later levels of the game, press Q after obtaining to pass through spikes without dying for one second. Can be used once per pickup. Particles are GREEN -----------------------------BUG FIXES------------------------- -> Fix: If you get stuck in the ground after a while it automatically teleports you up again over the map, so you won't have to use the restart button to redo and waste a life -> Fix: Used to freeze when you held the ability, moved the code so you can still move while holding the Q button -> Not really a fix but: You're welcome, whoever uses the arrow keys for platformers, now you can use the M button to use your ability.