6,106 blocks! 94 assets! 50 sprites! 115 variables and lists! 97 broadcasts! (Equivalent to 10,601 lines of JS code as of update v1.04!!) There's absolutely no doubt this is my largest, most advanced, and most complex project ever! This is a variable-based calculator designed to calculate the battle value (referred to as BV in the project; determines the strength of a Clan as a whole (when compared to another Clan's BV, the project will tell you which Clan would win in a spar against the other)) and population value (referred to as PV in the project; how many cats a Clan has) of one or two Warrior Cat Clans based upon data you enter. Ultimately, the project will decide on your Clan's (or Clans') value. You can choose to calculate the values of one Clan or compare two. You can store up to five projects at a time. This project is intended to help you find how valuable your made-up Clan or Clans in a Warrior Cats roleplay is. This project is a remastered version of a very old project on my previous account that I created to help with an old RP. (https://scratch.mit.edu/projects/324689310) How much BV a certain cat has is determined by the values on a list that is attached further down. **Intended to be used in small screen view** (You can still use full screen, but it will offset the position of the "ask" questions in a way that interferes with the appearance of the graphical interface.) **Not intended for touchscreen devices** (This project will still work on mobile/tablet devices but much of the positioning of sprites, speech bubbles, “ask” questions, etc were intended for larger screens and will not show up correctly on smaller ones.) Please comment any suggestions you have or any bugs you find while you are using this project so I can fix them. The project has been thoroughly tested for bugs (believe me, I found a ton) to minimize interferences in the project's code, so hopefully, there won't be many. However, a lot of bugs I was able to fix were ones that occurred under extremely specific circumstances (e.g. project 1's project type resetting to 0 after replacing 2 or more projects in a list full of dev mode fillers (this has been fixed since)), and I assume there are plenty more that remain because such bugs and very hard to locate, so please let me know if you find one! Bugs to fix: All bugs, to my knowledge, have been patched in Update v1.04. Please let me know in the comments if you find any that need to be fixed! (“known” indicates that I know why the bug is occurring and “unknown” indicates that I have not come to any conclusions about what is causing it.) Update Log (major updates are in caps) [09/04/2022] (v1.0) ORIGINAL RELEASE [09/05/2022] (v1.01) Fixed the bug with the menu music cues [09/06/2022] (v1.02) Additional smaller bug fixes [07/25/2023] (v1.03) Mobile text positioning issue has been patched, other minor bug fixes and enhancements [08/05/2023] (v1.04) Created a solution for ties in data, fixed the miscalculation bug in the 2clan BV algorithm NEW FEATURES COMING SOON! - Updates and information hub - Improved link hitboxes - Mobile Accessibility option (improves experience on touchscreen devices) - Cloud Projects (saves projects even if you go away) DEV MODE Dev mode (stands for developer mode) is a tool I created to speed up the testing process of the project, however, I decided to keep it in the finished project for the community to use. It has widgets that probably won't be very useful (but I figured they'd still be cool to have). Dev mode is activated by pressing the "i" button in the bottom right corner of the edit menu. Please take note that the mouse position indicators may overlap some things on the project. BV Calculation List: Leader - 10 Medicine cats/medicine cat apprentices - 7 Deputy - 5 Warriors - 4 Apprentices - 3 Elders - 3 Queens - 2 (this is assuming that they are pregnant) Kits - 1 ~ Both menu music tracks by Bensound. "Summer" and "Memories" The background art was made in Paint 3D (edited/modified in Scratch)