Arrow Keys to move Z to Jump/Airdash X to Boost/Airboost Z + Down to Stomp C to refill Boost Bar D to empty Boost Bar Space to switch characters(still kinda buggy) Stage creation Tutorial - https://scratch.mit.edu/projects/514388642/ Changelog: 8/14/21 - Added Space to switch character. 6/21/21 - Wow so many changes! Added a goal ring and dashring, made some performance adjustments fixed item physics. Most updates are noticed when playing. 6/17/21 - Fixed some floating item bugs. 5/24/21 - Brand New Engine. Now with Tommicool stuff but physics have changed to adapt to modern sonic's control. Stage making tutorial will be updated. 11/30/20 - Made a working auto respawn. Also adds Speed Shoes. Added Title Screen. Fixed 1up bug. Hit 5 Hearts and 5 Favorites. 12/10/20 - Single and 10 Rings added.(Ring 1up coming soon) UI updated. Title Screen bug fixed. 200+ Plays 4/11/21 - Its been way too long since an update I know. Working on it. Anyways I just added a tutorial that will explain how to use the engine. #games #description #new
IT'S FINALLY DONE! Now with a new engine! After months of hard work perfecting this engine in our lovely test place Sonic Lost World I’ve managed to give you the amazing masterpiece that is The New Modern Sonic Engine. I will say it now that this does have some source code from the Piggeh engine as this is what it is based off of but I have coded most of it myself. The new Engine adds Toomicool code for the collisions with Modern Sonic physics. It completely fixes collisions and map problems,and fixed some item issues where items wouldn’t spawn. Debug mode is still being worked on. There's a lot of technical stuff in there to like fixing some code in the camera and its reliance on your fps settings and some other stuff including fixing collisions but I’m not gonna bore you with the details. So for now enjoy your new engine! PS: Turbo Mode increases the fps to 60 but breaks the engine. I highly recommend turning off before starting.