This is a proof of concept/engine tester for my upcoming Halloween Special, Afraid of the Dark. It will integrate loudness controls with a virtual world to create a unique experience. The final project WILL be a suspense horror game. Controls: WASD- Move Shout/call into your microphone- Use echolocation. Space- Use echolocation without a microphone.
Name changed! Note: None of this art will probably be final. Many things will change. Don't expect the final game to be exactly like this. My current plan for the game is as follows (this may change): You've lived in the cave your whole life. You were raised there. You've never known the light, but you've heard stories. Now, as a coming-of-age ritual, you were given a choice: Stay in the cave forever, or try to find the light. You chose to try to find the light. Try to make your way through the cave by the power of Echolocation. But the farther you go, the more you know... You aren't alone. Something is there with you, searching for you, hunting for you. Every sound you make, it hears. You know if it finds you, you will not survive. Stay safe. Stay hidden. Get to the light.