A run n' gunner, in the style of madness combat! Controls: ------------------------------------------------------------- A and D to move left and right, W to jump, Click to shoot, Mouse to aim, and E to pick up weapons. SPACE to move rooms while of the right/left edge. Tip: Press X at the menu Update log: ------------------------------------------------------------- 9/13/2021: Added Mag Agent Boss and Updates to stage progression script. 9/14/2021: Added new stage, hat, and replaced Mag Agent's melee with a rifle. 9/15/2021: Added a difficulty progression system, where defeating enemies/bosses increases enemy spawns, a few more stages, and Auditor boss. 9/16/2021: added a new stage, updated Auditor's pillar sprites, added gun info, and a few bug fixes 9/24/2021: added the Posiden NK55 9/27/2021: added new stage 9/28/2021: added a new hat, and 3 new melee weapons, a knife, hammer, and axe. 9/29/2021: added 3 new stages, new loading screen, made mag agent's hitbox larger, updated the enemy spawn mechanics, and added an in-development shop. 9/30/2021: buffed mag agent so instead of a rifle, they have a shotgun instead, and added chainsaw. 10/6/2021: added new loading screen and stage. 10/15/2021: added new loading screen. Follow the links. 10/18/2021: added in dev Project Mepheyr Boss, raised max hp, and made it so you restart at level 1 upon death. 11/9/2021: added new stage 12/13/2021: added new loading scre- wait why is spamton here 1/24/2022: added 2 new melees; the Frying Pan & Golden Pan as well as a new loading screen 1/25/2022: Nerfed Golden Pan 8/13/2022: added actually functioning hp for the agents, engineers and ATP's, as well as a new loading screen
Spritesheet from: https://scratch.mit.edu/projects/543159154/ Krinkel's youtube: https://www.youtube.com/channel/UC64tqaIUdbAcOajtGHnV-qw