(NEW UPDATES) https://bowiemine.itch.io/surrounded (Download on ITCH.IO for multiplayer modes) Please run on turbowarp or forkphorus for the best framerate. Space or MB1 to shoot, W A S D, mouse. Q - Hands (can see far distance) 1 - Pistol (Shoot things close) 2 - Assault rifle (shoot things far) R - Reload ESCAPE - Pause (TurboWarp) E - Pause (Scratch)
Game version: v0b6 (Download on ITCH.IO for multiplayer modes) Early beta project, Still needing things to add. I spent a lot of time on the project and felt it was ready to be in some beta for you all :) I think the border increasing each round is a little fun idea for a game mode when it's out of its beta :) all rendering is done with my rendering engine: https://scratch.mit.edu/projects/544720063/ v0b2 - fixed bug where zombies spawned inside the border. v0b3 - testing reloading mechanics, can no longer walk outside border. v0b4 - New sounds on the pistol + new sound method. v0b5 - Updated and fixed sounds. v0b6 - Pistol no longer automatic, it's now semi-auto; Magazine from M-16 will drop when reloaded (when you have spare ammunition and mag empty); Made the zombies spawn a different pattern when higher rounds; increased the zombie capacity from 252 to 352; Press 'ESC' to pause (TurboWarp only); Added settings menu in the new Pause Menu; setting option 'Reduced Motion' To turn off motion blur; Zombies have a 25% chance of dropping 1 - 5 rounds for M-16; You can now click to shoot the weapon; Game goes slow motion and enters an adrenaline type state where you could either run or fight. (Download on ITCH.IO for multiplayer modes)