// The yellow box is the rigid body it can collide with the purple objects and the stage // When paused you can drag out new objects, delete objects, or change the size and rotation of rigid body and objects // This is an improved engine seen in my game weirdos // unlike the the impulse engine made by @griffpatch this is a sprite-sensing base so it's easier to add to a game if you want to but there is no support for two sprites colliding while in action // If you do use make sure to give credit and leave a comment