This game uses the mouse, I recommend that you don't use the touchscreen if your device has one (sorry mobile, I'll try and make it work...), I also recommend to play this in full-screen. Loud-Sounds Warning!!! To start hover your mouse on the ball on the center (after clicking the flag), your goal is to survive as long as possible before the dark-ball (or his weapons) touch you. [Tips Below (Spoiler?)] The Dark ball has four phases, each of which gets harder the more attacks you survived, the arena also becomes deadly after a while |Attacks| ---------------------------------------------------------------------------- Yellow (Mad Rush): Goes to the middle (for the first time), then rushes around the arena, creates afterimages after a while Blue (Terror Creep): Slowly moves towards you, shoots projectiles that home-in after a while. Green (Confusion Dash): Dashes around randomly, creates clones of itself that do the same. Pink (Beam Zen): Circles around... fires beams... simple. Cyan (Growth Bomb): flies toward you and grows spontaneously. Also don't touch the side when they turn red, trust me.
Counter Code: @ShiftClickLearn SFX: all from Undertale, by Toby Fox Original: Dark-Ball v1.5 https://scratch.mit.edu/projects/571360947 Changes: Split the dark-ball into two, high-score is taken away Below will be the Change-Log (Spoiler?): ---------------------------------------------------------------------------- 8/28/21: Changed project name to Eternal Arena *Code for when losing is changed a bit, now no more attacks happen while the dark ball moves to the center. *Added a new attack to up to 25 & beyond. *Lasers now last shorter. 8/29/21: Changed the name (again) to Eclipse Arena *Optimize Code (now should be easier to see & mod) *Changed the color Beam Zen 8/30/21: Changed the wall to be safe to touch (for a bit) *Changed the afterimages to signify danger better *Added a New Attack! Growth Bomb (will needs a few refinements though) ^Also changed player code to accommodate 9/1/21: Heavily changed the behavior of Growth Bomb. ^Will need to change the code to be less messy though *Changed how both Mad Rush & Growth Bomb warns *The Arena will now turn yellow before turning deadly red ^Also changed the look (to not be so empty) *Fix an issue with sounds regarding Growth Bomb *Changed color of Beam Zen (only by a bit) 9/2/21: Projectiles are now pointy (triangles) ^They also disappear properly too Now every update will have a version # (like v1.5) (A remix of an old project I did