- Use your mouse/fingers to bounce the ball and avoid obstacles as long as you can (that includes the ceiling, so watch your head)! Though, you cannot control the horizontal velocity. - As time increases, it gets harder!
Other than other hobbies, animating and studying art and coding, I made this quick frustrating game whilst waiting for @griffpatch's classic platform tutorial series. This project was purposely made to familiarise me with game collisions, so do not expect many updates from this, including the minimalist design. The base game (v1.0) was made in a total of two and a half hours. Updates: Sept 6 2021 (v1.1) - Fixed delay and score terminate properly when there is a "game over". Nerfed touch scores. Sept 12 2021 (v1.2) - Added simple chiptune music which I made with BeepBox (loop); special thanks to @MoreThanEnuff for hooking me up with this. Sept 16 2021 (v1.3) - Added highscore! Default highscore is 60 (scored by @coolgamer686) Sept 17 2021 (v.1.3.5) - Quick fixes. Sept 20 2021 (DEMO) - No changes, but it is an indication that this is now a demo. It won't be fair for the newcomers that I will make this game a lot harder when the full game comes. ;) Credits: - This barebones arcade-style game is inspired by PolyMars and Sam Hogan. Published: September 5 2021