Similar to the first game, Five Nights at Freddy's 2 is a survival horror video game with point-and-click elements.[1] Players take on the role of a security guard who must survive the night shift at a fictional pizza restaurant without being attacked by the animatronic characters that wander through the building.[2] The animatronics include remodeled versions of Freddy, Bonnie, Chica and Foxy from the first game, as well as their old, decrepit counterparts.[2] Two completely new characters also feature, including a puppet-like character called the Marionette (or The Puppet), and a humanoid animatronic called Balloon Boy.[3] As in the first game, the player sits alone in an office.[4] They cannot leave, but can track the animatronics' movements via a network of security cameras placed throughout the building.[4][5] The office has three entrances, a hallway and two side air vents, through which animatronics can enter. Unlike the previous game, none of these can sealed off, but can be checked by lights.[4] The player can avoid attack by most characters using a wearable animatronic mask; however, this strategy will not work on Foxy or the Marionette, who are repelled by other means.[6] A flashlight must repeatedly shone into the hallway to ward off Foxy, and the Marionette is subdued by a music box that must be kept wound up by the player using an button on a camera feed. Unlike the first game, the power supply for camera and light use is unlimited, but this does not apply to the flashlight; if its battery runs out, the player becomes vulnerable to attack. The player will be jumpscared if they fail to defend themselves from any animatronic except for Balloon Boy, who will instead appear in the player's office and disable their flashlight. After the player is jumpscared, there is a chance that, rather than the usual game over screen, an 8-bit minigame will appear, in which the player controls one of the animatronic characters. Four possible minigames can appear, each of which provide insight into the game's plot. The game consists of five main levels referred to as "nights", gradually increasing in difficulty. Completing all five main nights unlocks an even more difficult sixth night, which in turn unlocks a "custom night" upon completion. In this night, the player can adjust the difficulty of each individual animatronic, or play one of ten pre-set challenges. ►Controls Keep the doors open. ... Use lights sparingly and only under attack. ... Learn how all your enemies move. ... Watch for glowing eyes. ... Headphones make audio cues much more obvious. ... Listen before looking. ... Quick, short looks are key.