~~~~~~~~~~~~~~~~~~~~AIM~~~~~~~~~~~~~~~~~~ Use the arrow keys to avoid the shapes which spawn from the edge of the circle barrier. On some levels there are points to collect while still dodging shapes. ~~~~~~~~~~~~SHAPE FUNCTIONS~~~~~~~~~~~~ Square: Straight line from one side to the other Hexagon: Straight line starting in direction of player Triangle: Follows player for a certain amount of time Star: Repeatedly moves a small distance to the player Cross: Glides into random position before turning into squares which glide in all four directions from the cross. ~~~~~~~~~~~~~EXTRA CONTROLS~~~~~~~~~~~~~ C: Change background colour S: Toggle Sounds R: Reset Score and Death Count D: Show Total Death Count ~~~~~~~~~~~~~~~~~~BUGS~~~~~~~~~~~~~~~~~~ Just click green flag if there are bugs, and don't worry- the number of levels complete are stored, so the green flag doesn't reset anything. Don't spam the menu arrows. Be sure to click them with the mouse staying over them; if you click, drag off, then release it does nothing and makes it unlclickable until menu is changed.
This is a remake of the Xbox game 'HyperDot' ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- It's not supposed to be a completely accurate depiction, just a remake on Scratch with almost every same mechanic. No, it does not include every feature from the real game but I may get onto doing so. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Music by Ketchapp studios, it is from their mobile game 'Rider'. I thought the synth sound fitted the feel of the game well to me. I would have used the actual soundtrack but the video was too long to import (and I seriously can't be bothered fiddling with trimming each song to then import, I'm just sticking to doing so in Scratch) ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-