Welcome to Monsters & Magic! After about 2-3 months of work, drawing dozens of costumes for 70 sprites , coding and fixing bugs for 414 scripts with a total of 3156 blocks used I finally did it :) i'm very proud of this game and it's definitely the best i've ever made on my scratch journey thus far. I really hope you enjoy it! I won't be updating the game outside of some minor improvements to existing features, and of course I'll try to fix any bug you can find. Enjoy! :) HOW TO PLAY: Fight duels in the arena to earn gold, and when you have enough gold you can go into town to buy magic spells, weapons, and armor. Once you think you can handle it, go fight the boss! After you've beaten the boss, 5 new duel opponents will be available to fight in the Arena until you beat the 2nd one. When you beat the 3rd one, Hyperdeath, you win the game! CREDITS: PROGRAMMING: Menu parallax by @FaceOs Damage counter animation by @FaceOs All other programming by @-Rubber- ART: All art by @-Rubber- SOUNDS: Fire bolt - "Sound Effects" on YouTube Hit sound - Minecraft All other sounds from Scratch's sound library MUSIC: Menu music: Super Mario RPG OST - Geno's Forest Maze Duel battle music: Deltarune OST - Battle Theme Tyrone the Living Tree boss fight music: Undertale OST - Dummy! Ryan the Rock Golem boss fight music: Lil Darkie - FIGHT! (Instrumental remake by "i remake people's beats ._." on YouTube) HYPERDEATH boss fight music: Lil Darkie - PSYCHEDELIC TECHNO DEATH (Instrumental remake by "Davis Savage" on YouTube) SPECIAL THANKS: Swords and Sandals for the game idea Runescape for the hill giants @monkeloverman for being a homie You for playing the game, and for being awesome Format: v(major update).(minor update).(revision).(package) Major update: Major game-altering updates, such as a new boss. Minor update: Little updates, like new weapons or armor. Revision: Minor alterations to existing features, mostly bug fixes and balance changes. Package: Art/sound changes. UPDATE LOG: 17th of October, 2021 | v1.0.0.0 Monsters & Magic is now published! 17th of October, 2021 | v1.0.1.0 Shopkeepers don't say stuff like "Need some spells"? anymore because the text box got in the way of the buy button. 17th of October, 2021 | v1.1.1.0 Armor now also decreases the minimum amount of damage done instead of only the maximum amount. 20th of October, 2021 | v1.2.1.0 Decreased HP of Ryan the Rock Golem and HYPERDEATH. 20th of December, 2021 | v1.2.1.1 Redrew a bunch of sprites: *Play button *Upgrade button *Arena, weapons, armor, and magic shop icons *Arena opponent info box *Gold icon *Return icon *Fight and leave button in the arena *Menu screen *Quick, normal, power attack buttons Also added trees to the map, and decreased title and play button parallax speed on the menu. I'm trying to get this game onto crazygames and other browser game websites, so I thought the GUI and art could use a little freshing up so it didn't look as amateurish. 21st of December, 2021 | v1.3.1.1 Added a new menu screen with mountains and stuff. 22nd of December, 2021 | v1.3.2.2 Balanced some things out *Changed fire bolt cooldown from 1 to 2 turns. *Changed max weapon damage from "weapon lv * 25" to "weapon lv * 20". *Changed how much XP you get from a monster kill. Used to be .25 * opponent level, now its .20 * opponent level. Per 1 XP you get a higher max HP I don't remember how much. Also desaturated the map 20th of Febuary, 2022 | v1.3.3.2 Decreased Demon HP from 200 to 185 27th of May, 2022 | v1.3.4.2 Decreased the HP of all cb1 enemies. Now you don't have to farm slime anymore.