My game hit 100 views! Thank you all SO much! Oh no! The zombies are coming! Fight the zombies in order to protect your base! Move through waves of zombies and Collect coins as you survive in order to upgrade your base and buy more items to help you survive! ------------------------------------------------------------------------- Controls: [click] - fire arrow [space] - start wave/continue after loss [m] - turn on flood lights [s] - open/close shop [z] - view health [f] - view how many zombies are left in a wave [g] - view turret stats [h] - view floodlight stats ------------------------------------------------------------------------- HALLO
All sprites and code are made by me. Have any suggestions? Found a bug? Let me know in the comments! ------------------------------------------------------------------------- Updates: (BETA) v(1.5.2) Logo fades out when game starts Items in shop display their upgrade use when needed Arrows are now cheaper and coins are alot more common v(1.5) Added boss zombies appearing each ten waves Arrows are now limited; you can buy more in the shop Added lazer which can be bought after you have bought a turret; press [a] to fire (Has no effect on boss) v(1.4.4) Floodlights can be upgraded, taking longer for the lights to turn off Turret upgrades cost more You can now hold [h] to see floodlight stats Added coin and wave symbols v(1.4) Added game cover Added floodlights which slow down zombies; Click [m] to turn them on Added health symbol; hold [z] for no transparency (ALPHA) v(1.3.3) You can now hold f to view how many zombies are left You can now hold [g] to see turret stats Slight improvements and tweaks to many things v(1.3) Added fast zombie which are faster than the normal zombies; bullets don't disappear when they get shot Turrets can now be upgraded Reworked arrow physics which now come for the base rather than the sky v(1.2.4) Lots of bug fixes for the turret & other things Slight nerf to arrow Improved zombies spawning Compacted Start code v(1.2) Added turret Added buff zombie which are slower than the normal zombie, does more damage to base, and has to be hit 2 times before it dies Items in shop display their use when hovered over Hovering mouse over base shows how many zombies are left (EARLY ALPHA) v(1.1.6) Added two new bases to upgrade to Added heal system in shop Base no longer heals after every wave Replaced clicking zombies with arrows falling from the sky You can now see how many zombies are left in a wave Slight bug fixes v(1.1) Added base health system Zombies do one damage against the base Added shop with base upgrade Max health gets higher by 10 for every upgrade Your base now regains its health after every wave or loss v(1.0.4) LOTS of bug fixes Zombies now spawn at different intervals You now get more coins per wave number Slightly nerfed zombies giving you coins v(1.0) Points are now coins Added wave system with the zombies increasing each wave You now get one coin for each wave and have a 1 in 10 chance to get a coin per zombie kill (INCOMPLETE) v(0.95) Reworked zombies in Scratch so they are less pixelated Points are now set to zero when the green flag is clicked