Thanks to NeonScratcher1275 for the robot master template. Just a rough idea of what Voodoo Man should look like. I am currently working on his pixelated sprites. Voodoo Man is a robot master under Dr. Wily. Voodoo Man has the ability to summon curses which have different effects on Plant Man. Each curse can have 1 of 4 different effects: 1. Health debuff: causes Plant Man to take increased damage from all sources. 2: Damage debuff: causes Plant Man to deal less damage. 3: Speed debuff: causes Plant Man's movement speed to become decreased. 4: Energy debuff: Causes Plant Man to expend more energy when using special weapons. He also has control over some plants, which he will use to his advantage. His gear, if any, is the power gear. When activated his eyes will begin constantly glowing a deep shade of purple and his attacks will have heightened effects. Ideas for his special weapon: -Herbal Potion, a lobbed projectile that shatters and releases gases into the area around it. -Voodoo Curse, a weapon that creates a curse area around Plant Man that gives him a slight speed, energy, health and damage buff while doing the opposite for any enemies within the area of effect. The curse lasts for a short amount of time, cannot be stacked and will cost a large amount of energy. Its area of effect is also smaller then when Voodoo Man uses it. -Plant Whisperer, a weapon that creates a bunch of brambles that ensnare nearby enemies and bosses. -Thorny Floor, a weapon that covers the floor in twisted, thorny vines for a short amount of time.