you can press { and } to toggle the ability to access an emotion's name by hovering over it. press ` to show and hide the list of shortcut keys used to spawn emotions. use letter and number keys to spawn emotion clones, and hover over them to see what emotion they are. use + (= and shift) key to spawn a wall that the emotions will reflect off of (although some emotion scripts can counteract the reflection script). - key to make all of the emotions teleport to your mouse, and the enter key will teleport them to (0,0) (the center of the screen). space key will teleport all emotions to a random position. you can also click and drag the emotions (if you can catch them ;P). more emotions coming soon. i have prepared a list of all the emotions i will add in a note inside the idle script, and plan to add all of them to the game. i am far too lazy to count all the emotions on the list, so i have estimated that there are anywhere from 75 to 100 emotions, and i am not even done adding to the list, so please do not remix, however, feel free to take individual scripts to put into your games, just give credit.. hover over clones and press ` to delete them. have fun experimenting! press down for 10 seconds with mouse or press ~ key to clone emotions in a given amount. press = to clone everything. https://turbowarp.org/572328474?clones=Infinity&limitless is the link to this with infinite clones and other limits.
By the way, the idle AI is just an example of the basic idle motion used in almost every other emotion and is not its own emotion. the other emotions are edited versions of the idle, it is just that they have a secondary script for when their emotion is triggered by interacting with the player. That is their unique emotion script.