100 Views!!!! Hypixel Skyblock Dungeons Remake! 2 Bosses currently (Watcher and Bonzo) Comment down below any bugs! I update this frequently (Scroll down for updates at stuff) (Go to bottom of "Notes and Credits" For Bugs I know) ~~~~~~~~~~~~~~~~~~Plans!~~~~~~~~~~~~~~~~~~ I'm gonna work on the game in phases Phase 1: Mobs Generation (Done) Phase 2: Rooms Generation (Done) Phase 3: Bosses, Pets and damage stuff (Working on) Phase 4: Shops, Grinding (To do) *Estimated Beta* Phase 5: Tiny Details, Backgrounds etc... (To do) - More Weapons - More and epic pets - Better and cooler Enemy's - bosses - backgrounds - shops ~~~~~~~~~~~~~~~~Instructions!~~~~~~~~~~~~~~~~ The Player is the Grey Circle! Move around with arrow keys or WASD Aim and left click to shoot Balloons or bats Press 1 for Bonzo Staff Press 2 for Spirit Sceptre Press 3 for Hyperion Press 4 for Bonemerang Press 5 for Juju shortbow ------------------------------------------ Press P To switch to pets mode. Press 1 for No pet Press 2 for Griffin pet. Press 3 for Ender Dragon pet Press P again to go back to weapons mode ~~~~~~~~~~~~~~~~~Updates!~~~~~~~~~~~~~~~~~ -- V0.9.1 -- Added Sandbox mode! (Credits to @CD1-rwc for the idea!) You get Infinity HP and Infinity mana currently when playing sandbox (In the future you might be able to try out beta features early!) -- V0.9 -- # Boss Shooting bullets + Mobs HP system! (Entrance Mobs have 175k HP And F1 Mobs have 250k HP) = Changed Floors entering a bit (You can type "Entrance" or "0" to start Entrance and "Floor 1" or "1" to start F1) = Changed the Death sound a bit -- V0.8.5 -- + mana (Works on bonzo staff, spirit sceptre and hyperion.) -- V0.8.4 -- = Replace "0" with "Entrance" in the floors list = The floors now show E0, F1 depending on what floor it is -- V0.8.3 -- # Mobs don't die after you kill boss randomly + Mobs now take 3 hits to kill! (Adding proper HP later) = Changed how bosses look when they take damage -- V0.8.2 -- = Mobs now Disappear slowly than disappearing suddenly when you kill them = You can now see bosses taking damage -- V0.8.1 -- + Weapons now give you damage bonuses = Hyperion Explosion now hits everything around you (Changed the explosion size so hits everything) -- V0.8 -- + Bonzo fight! (Similar to watcher but Different moving cycle and he is harder to beat) + Floors! (You can choose what floor you want. after the boss is over it will automatically send you to the next floor) = Changed the players bonzo staff to Yellow (For the bonzo boss fight) = The Cat has been replaced with watcher -- V0.7.2 -- + Bonemerang! (Press 4) + Juju Shortbow! (Press 5) + Made the Background grey for now = Recolored the Hyperion explosion to white = Hid the Dungeon map in boss -- V0.7.1 -- + Hyperion! (Press 3) + Ender dragon Pet! (Press P then 3) -- V0.7 -- !! Finished work on the Rooms generation. Now going to work on the Bosses and pets !! + Pets! (Press P to to switch to pets mode and press 1 or 2 to change pets. only griffin and no pet currently press P to switch to bonzo or spirit Sceptre) = Fixed Mobs Generation (I Lowered the mobs spawn height in V0.6.1 but i forgot to change the main code) = Changed Test boss Dialogue as I'm going to make more bosses -- V0.6.1 -- = Made player just a tiny bit smaller = Decreased the mobs spawn height = Made the enemy's look more evil (because they looked plain) -- V0.6 -- + You can now see your stats when you put your cursor over the player! -- V0.5 -- + Added player HP. You can die from it if you touch the bosses bullets (The only right now) + The boss moves in a square movement so you can tell where it is going + Bosses bullets and Balloons/Bats Now Despawn when they collide. -- V0.4 -- + Added bullets to boss (Works and kind of broken) = Replaced Room counter with a map instead -- V0.3.2 -- + you can now fight the Testing Boss + Plays a sound when a mob dies -- V0.3.1 -- + Added a Boss for testing purposes (you can see when you get to room number 8) -- V0.3 -- !! Done testing Catacombs generation. Now going to work on rooms system !! + Added Spirit Sceptre! (Press 1 or 2 to switch) + Made it so you don't go through mobs (Should've done it earlier) + Added rooms so you can now play more (Currently you can go up to infinite rooms) = You can't choose how many mobs to spawn now as I replaced it with a auto generator(4 to 8 mobs per room) -- V0.2 -- + You can now choose how many Mobs you want to spawn -- V0.1 -- + Released Catacombs Generation
I'm currently working on Phase 3 (Read plans above for info) # (Fixed) + (Added) = (Changed) - (Removed) Phase 2: (Finished Work on the Rooms Generation at V0.7) Phase 1: (Finished Work on the Mobs generation at V0.3) Also check out my F1 bonzo Fight Demo! (I used it to speed up the making of this!) https://scratch.mit.edu/projects/563753639/ ~~~~~~~~~~~~~~~~~~Bugs!~~~~~~~~~~~~~~~~~~ 1. There is no Floor 2 so bonzo will be dead if you try the dungeon again after (He will be dead just saying "Just you wait...") 2. 1 enemy will just be there and never take damage or die (Very rare so just click flag and reset if happens)