![Zombie Rush! [1.11.3]](https://cdn2.scratch.mit.edu/get_image/project/574774459_480x360.png)
WASD/arrow keys to move E to place slow trap Space/click to shoot Mouse to aim F+Click for turret
UPDATE LOG: UPDATE 1.11.3: Nothing much. Just turns the bullets slightly to make it a bit more complete. It feels like it, at least. JUST KIDDING, THIS UPDATE IS A BIT BIGGER! Mobile players can now play, I added a thumbstick! UPDATE 1.11.2: Custom Music! Now, it isn't just the Minecraft music disk, Pigstep. Instead, it is my own custom music made by yours truly. It is kinda stinky, but I am proud of it. UPDATE 1.11.1: MINI-BOSS! Exactly as it sounds, it is a mini-boss, aka Zombie Hitler. Allows you to get revenge on the undead Hitler by defeating his army of Zombified Recruits, forcing him to flee. Happens every 1 second to 3 minutes. UPDATE 1.11: SKINS! The long-awaited update is here after 6 months! It is hard to work on an update this big when I need to constantly push out updates. Every couple of days, a new button would appear, allowing you to change your look and upgrade your stats. I am also working on turning this game into a scroller, so that way you(and I) don't have to worry about room on the canvas. UPDATE 1.10: SAVING! Allows you to save your progress! I nerfed turrets a little, now they don't stay there forever. (Plus, now I don't have to do all the funky math for saving the turrets :P) I updated the main screen a little bit for style, and to fit another button there, the Load button. UPDATE 1.9.2: BOSS BATTLE! One of the biggest updates to the game adds an exciting new zombie to kill, along with rewarding you with an overpowered weapon! (also, this just prevents people from setting up turrets then going AFK for 20 hours to let their points stack up) I am working on a scrolling update, but it will take a while since I will have to rework most of the game, which is about 2 years in the making. UPDATE 1.8.2: This update adds Zombified Recruits. These zombies have a low(er) spawn rate. UPDATE 1.8: This update adds sentries/turrets to the game! Now you can create defensive barriers. Might add some changes soon, like a bullet count, timer, stuff like that. For now, they are invincible. I am working on a save feature since I now have Cloud Variables. Story mode coming soon, probably going to be a separate game tied to this one. This will also tie to the secret that you might have found. UPDATE 1.7: This update allows you to customize more parts of your game! Now you can change the player skin in the settings menu. Other updates/bug fixes: -Made Red Stronk stronger and faster -Fixed Slowness trap(Now the zombies don't bug out) -Added machine gun for admins only. Possible for public soon. UPDATE 1.6: Added functionality to the settings page, so now you can change the sounds to your game! More settings coming soon. Credits to Mrs. Hopkins's eight-year-old son, Carter Hopkins. UPDATE 1.5: This update doesn't add much. I changed up the start-up menu for a smoother, cleaner look. Added a settings button(this will allow you to customize your textures and sounds for the game) but it doesn't do anything yet. UPDATE 1.4: Removed top forest for a cleaner look. Added Blue Boi and Big Stronk. Blue Boi is faster than the rest of the zombies, by 2x. Red Stronk is slower but takes 5 hits to kill. But when killed, he gives 10 points. UPDATE 1.3: Added more zombies, more room to play, and another forest. Also made the zombies faster. Rework death sequence for faster updates. UPDATE 1.2: Added forest where 3 zombies come out of. UPDATE 1.1: Fixed Superspeed glitch with WASD and arrow keys. Now, if you start using one, it will not let you switch between the two. UPDATE 1: made the game lol. Just 1 zombie to shoot, every time you shoot it creates a zombie that teleports to random places. They would sometimes teleport on top of you, so I quickly updated the game.