This project created polygons based off of numbers you give it. For example, If you set the shape to 30, clicked the green flag to refresh, a dodecagon would appear, because all of dodecagons’ corners are made up of 30 decree angles. Same goes for all the other numbers and shapes. The formula for finding the angle of a corner on a polygon is 360 / Number Of Sides = Angle of corners
I was playing around with cloning and geometry and found this out, lol. All of code by me and me alone <3 ***WARNING: THE PROJECT WILL NOT UPDATE THE SHAPE VARIABLE AS YOU GO, YOU MUST CLICK THE GREEN FLAG TO REFRESH***