double flag! click each of the buttons to hear the character's theme. press space to stop all sounds. normally this sort of thing would go on the alt, but I feel like I should give a sign that I'm alive. each theme is about a minute long. info about themes: avi - I made this with the idea that this could be a theme for The Game as a whole, considering that avi is the protagonist. I wanted it to be sort of... dark lo-fi, if that makes sense. bekia - I knew I wanted bekia to have some acoustic guitar from the start, but her theme didn't start out this lo-fi. my initial idea was more folksy. elia - I was pretty inspired by home (music box) by toby fox for this one, as I've always associated that song with elia. formairre - this theme is meant to sound kind of hollow, but I'm unsure if I conveyed that. either way, it sounds enough like formairre for me to use it. karnae - this theme was originally for rueba, but I didn't think it sounded harsh enough to embody all of rueba's dimensions. I wanted to use it for someone, and I figured karnae had that sort of chill vibe. kortana - kortana's theme is more about her role in the plot than her personality, hence the amount of synth and electronic elements. muyin - this was the first song I made in soundtrap, and I really wanted it to convey how aggressive muyin can be. it's almost a fight theme more than a character theme. olive - the beginning is pretty similar to avi's, which i guess makes sense, the two are alike at first glance. I gave this theme an undertone similar to ???'s theme, since they're both evil and stuff. rueba - I wanted rueba's theme to potray a bit of her comedic nature, but most of the song is based around my plans for the sequel. ??? - this character is going to be a villain, and that's all I'll say. their theme was inspired by susie's theme from deltarune.
music - me in soundtrap! (all I did was take pre-made loops and smash em together) code - me